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Three issues come up constantly: the window won't close, the Android build won't launch, and deleting the game doesn't reset your progress. Fixes for all three are below.
On Windows the demo can feel like it won't respond to the usual close shortcut. Press Win + Tab to open Task View, hover the game window, and click the Close (X) button on the window thumbnail. A later update also added a normal exit after you reach an ending, so make sure you are on the latest build.
Some Android 13 and newer devices report the Android build crashing immediately. The developer acknowledges this and is working on it. While you wait, the safest options are the Windows build or the browser WebGL version on this page, which does not need an install.
There is no save file to delete. The game writes progress to the Windows registry, so uninstalling and reinstalling keeps your endings. To start a clean run:
1. Press Win + R, type regedit, press Enter.
2. Go to HKEY_CURRENT_USER\Software.
3. Find the key the game created (look for the developer / game name), right-click it and delete.
4. Launch the game again for a fresh start.
Back up the registry key first if you are unsure which one it is.
It is a Unity WebGL export. Wait for it to finish loading (it can take a few seconds), then click once inside the frame to enable audio. If it still fails, your browser may not support WebGL2 — try the desktop build instead.
Click inside the game frame once; browsers block audio until you interact. Check your system volume too.
Use the official itch.io page: gilangcumiart.itch.io/nate-hand-gesture. That is the only channel the developer actively monitors.
| Issues covered | 3 documented bugs: Windows 11 exit, Android 13 crash, registry save |
| Developer | Gilang — official itch.io page |
| Demo price | $0 (free demo, itch.io, 2026) |
| Platforms | Windows, Android, Web browser (Unity WebGL) |
| Steam release | not released yet; in development (Steam page, 2026) |
Sources: official itch.io page (Gilang, 2026) · Steam